// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//  are changed infrequently
//

#pragma once

#define WINVER		0x0A00
#define _WIN32_WINNT	0x0603
#define _WIN32_IE	0x0700
#define _RICHEDIT_VER	0x0500
#define NOMINMAX

#include <Windows.h>
#include <initguid.h>

#include <ShlGuid.h>
#include <batclass.h>
#include <pciprop.h>
#include <functiondiscoverykeys.h>
#include <shobjidl_core.h>
#include <atlbase.h>
#include <atlapp.h>

extern CAppModule _Module;

#include <atlwin.h>
#include <atlstr.h>
#include <atlframe.h>
#include <atlctrls.h>
#include <atldlgs.h>
#include <atlctrlw.h>
#include <atlctrlx.h>
#include <atlsplit.h>
#include <atltypes.h>
#include <atltime.h>
#include <atlgdi.h>
#include <vector>
#include <memory>
#include <map>
#include <utility>
#include <algorithm>
#include <strsafe.h>
#include <dontuse.h>
#include <commoncontrols.h>
#include <string>
#include <unordered_map>
#include <assert.h>
#include <wil\resource.h>
#include <format>

#include <SetupAPI.h>
#include <cfgmgr32.h>
#include <devpkey.h>

#if defined _M_IX86
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
  #pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
